When is being an A&R person more about poring over historical video game tracklists and working with IP rightsholders than schmoozing music artists backstage or hitting the studio for overdubs? When you work for a video game soundtrack label, that’s when! Tom chats to Colin Yost, Director of Gaming Partnerships at Sony Music about the peculiarities of the role, and the relatively relaxing part of working with composers vs. artistes.
In the news…
Cult of the Lamb Live - Friday, 6 October - Saturday, 7 October 2023 @ Melbourne International Games Week
00:05:38 - Topic - Video game music A&R
Other links:
We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and journalist Mat Ombler.
Whether you work in the music or games industries or simply enjoy video games music and want to learn more about this area of interest, make sure to give us a listen…
…and HIT SUBSCRIBE if you enjoy!
We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests:
Email — gxmpodcast@gmail.com
Twitter — @gxmpodcast | @tquillfeldt | @matombler
Instagram — @gxmpodcast
Produced by Tom Quillfeldt and Mat Ombler
Edited by Tom Quillfeldt
Music by Zak Foster
GXM #12: Video game soundtrack A&R with Sony Music’s Colin Yost